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So, I've been talking with Hood the last few weeks, and unless there's an objection (or someone knows where Foxy went), we're going to take on getting Australia back up to speed.
It's going to be something of a shared custody arrangement, mostly because the reasons I've been inactive the past few years are still in play. Plus, narrative and writing has never been my strong suit, and I just don't have the ability to keep up with the way the news reports have evolved over the years.
so most of the news and long-form writing is going to be coming from Hood for the whole Commonwealth, while I'm going to work on getting the game mechanics for Oz (Industry reports, ship designs, etc) back up to speed and continuing to manage the same for Canada.
When I look back to the baseline Empire and Commonwealth infrastructure reportThis seems to indicate that while the historical dry docks at Cockatoo Island have never featured in Wesworld, there is no shortage of dry docks in Sydney. Moreover, if the re-designation of the Cockatoo Island facilities from slips to dry docks were to go forward, it would result in a serious shortage of building slips; unless, that is, the existing dry docks located at Sydney were redesignated as building slips – which would be an unnecessary complication in the flow of the game. The error goes back to game start with Gravina’s placement of infrastructure.
Quoted
Sydney, NSW (Cockatoo Island)
Type 3 Slip:
Type 2 Slip:
Type 1 Slip:
Type 1 Slip:
Type 0 Slip:
Sydney, NSW (Garden Island)
Type 3 Drydock:
Type 2 Drydock:
Type 1 Drydock:
Auckland, NZ
Type 2 Drydock:
Perth, WA
Type 1 Drydock:
Port Moresby, NG
Type 1 Drydock:
Darwin, NT
Type 1 Drydock:
Quoted
First, allowing the difference in IP to be spent to upgrade a slip of one size into a drydock of the same size. So the S3 slip could be upgraded to a D3 drydock for 1 IP, rather than building a new drydock from scratch.
Quoted
To upgrade a slip or dry-dock, simply expend industrial material points equal to the difference in cost between the item’s current type and its eventual type; up to 1.5 pts may be placed into the item per quarter. For example, a Type 1 slip would require 1.0 pts to upgrade into a Type 2 slip.
Quoted
Second, ruling that any Type 0 or Type 0.5 slip is in fact a marine railway, able to pull ships of the appropriate size out of the water for work that would otherwise demand a drydock.
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