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Quoted
It was estimated that a month’s intensive flying in semi-wartime conditions would lead to a loss rate of 20% crashed or damaged beyond repair, and 10% needing major repair. Even the major maintenance work could not be carried out within the hangars of an operational carrier without interfering with flying operations. Carrier operations required a large supply of replacement aircraft, and either a chain of support depots or bases near to the fighting, or an aircraft maintenance ship (or both).
Quoted
I've had a heck of a time figuring hanger assignments. It's fine if you're just operating fighters, but once you start adding in the larger bombers, things get crowded quickly. I'm almost to the point of just saying, "The guy in charge of this stuff on the ship would know far better than me how to do this" and leaving it at that.
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I've never managed to produce a carrier with more than 60-65 aircraft on that displacement without sacrificing too much speed or protection. Anybody done any better?
Quoted
Which brings up how one should sim stacked hangers on a carrier like what was standard practice for the Japanese Navy. Two decks of hangers with elevators leading from the bottom to the top and probably one that is for the upper hanger only.
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