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This post has been edited 1 times, last edit by "TheCanadian" (Apr 15th 2008, 5:27am)
Quoted
Originally posted by Desertfox
How about say coutries in that situation get a half factory for every 3 factories they have, plus an IP worth of infrastructure upgrades, and say 10% of remaining tonnage in 'free' ships?
In this case Lithuania would get about 9,000 tons of free warship materials plus some IPs for infrastructure.
This post has been edited 1 times, last edit by "Brockpaine" (Apr 15th 2008, 5:45am)
This post has been edited 1 times, last edit by "TheCanadian" (Apr 15th 2008, 6:28am)
Quoted
Originally posted by Desertfox
Well it would have a tremendous impact on small nations, Mexico could certainly use another half factory.
Now for large countries, I would estimate that the total combined amount of free stuff would be less than GB quarterly output!
Quoted
Originally posted by Desertfox
Well what Im trying to say is that the effects will be minimal at best. The larger nations have such a huge advantage that 1/2 a factory is not going to change much. Great Britain will still be able to outbuild ALL the small nations COMBINED!!!
Quoted
Originally posted by Brockpaine
Quoted
Originally posted by Desertfox
Well it would have a tremendous impact on small nations, Mexico could certainly use another half factory.
Now for large countries, I would estimate that the total combined amount of free stuff would be less than GB quarterly output!
But most of the large nations are under active or semi-active players, and have been for quite some time. I can't think of any large nations this would apply to. The middle-ranked powers like Romania, Poland, Persia, etc - all of those have either had players or caretakers for quite some time. Only the small powers, like Lithuania in this case, have never had a player for long enough to make the kind of investment required for building infrastructure or ships.
In any case, I'm rather skittish about opening such a box of worms that could have far-reaching effects on everyone in the sim...
This post has been edited 2 times, last edit by "Brockpaine" (Apr 15th 2008, 9:08am)
Quoted
Originally posted by Brockpaine
That was the problem when I was starting up Azerbaijan: there was, quite simply, nowhere that the Azeri Navy had been mentioned that I could find
This post has been edited 1 times, last edit by "Brockpaine" (Apr 16th 2008, 3:58am)
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