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Large ship construction times
Looking at it, it seems that the infrastructure rules result in a longer-than-historical time to build large ships. As an example, IJN Yamato was 65,027 tons light (according to Wikipedia), and she was completed in 50 months (November 1937 to December 1941). Under the sim's infrastructure rules, she would take 74 months to complete (65 + 9).
Do we want to look at adjusting the rules?
You´d need more complex rules in general as light ships on the other hand (say a <2000ts DD) take not long enough to build....
Keep in mind that a longer time to build means that the costs per quarter are lower, so easier to afford.
So, theoretically, we'd want some sort of a sliding scale to provide a smooth curve without jagged edges where designs would cluster like they can with the hull strength breaks.
Didn't we have a wartime build modifier which allowed us to build at a faster rate at the expence of the ships material condition?
There is a clause that allows for a reduced construction time. I think also for more materials to be used per month (1,200 tons a month I think), as well as boost industrial production up to 150% as cost of damaging the industry by 10% in the post war years.
I think I'm remembering that correctly.