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Quoted
Originally posted by HoOmAn
How do you decide which areas of your sphere of influence are potential battlefields for small crafts? For example, I think the seas around South Africa are too heavy and a potential enemy is too far away to justify the deployment of small crafts in large numbers. In South America on the other hand coastal forces can be used against potential enemies - and they were in the latest war - but the situation cannot be compared to the Channel or other confined European waters. Central West Africa (Cameroon) probably offers the environment for small crafts, would you agree? Why build hundreds of small crafts for Atlantis´ coast? Or the USA coasts?
Quoted
Originally posted by HoOmAn
Don´t focus too much on the size alone.
How did the USN use their PT boats in the Pacific? I have to admit, I know little about the USN small crafts in action (Good book around?). How did the Americans deploy their forces and keept them running? How useful were they for island hopping?
How long after the war until the UK or USA or Russia reduced their small craft forces? Are there numbers for peace time and war time for comparison?
Quoted
Originally posted by HoOmAn
Don´t focus too much on the size alone.
How long after the war until the UK or USA or Russia reduced their small craft forces? Are there numbers for peace time and war time for comparison?
Quoted
Originally posted by ShinRa_Inc
This is one of the reason the RCN hasn't really built large numbers of small craft; It stands to reason they can be churned out when circumstances demand them. In the meantime, the RCN has produced the larger, longer lead-time items.
Quoted
Originally posted by ShinRa_Inc
For smaller powers that are mass producing small craft, it stands to reason a lot of them could be comissioned right into a reserve status (Unmanned, reduced maintainance, etc), and rotated around every few years, while remaining capable of surging a large force during a crisis.
Quoted
Originally posted by BruceDuncan
This is a very cogent point. Given the constraints of building times in mechanics of the sim, in real time of war construction of major units would be suspended and tonnage diverted to smaller ships, and small craft, or to carrying out repairs or refits to existing ships. This is where a "Mosquito Fleet" can come into its own. It may make sense for a navy to build and test designs in small numbers, but in peace time I see them as a diversion of tonnage better used elsewhere.
Quoted
Originally posted by RLBH
Believe it or not, refit rules should do that quite nicely, if they were finer. You really need to be bringing a ship into drydock every 30 months at least - probably annually - for the WesWorld timeframe. This is the real reason we have so many docks, and none (few?) of us bother. A minor refit (2.5%) every 2.5 years, else the ship has performance and reliability issues, would cover upkeep quite nicely.
Quoted
Originally posted by CanisD
I was thinking more Swampy-ish. Its a time-honored Wesworld tradition. Have a plot hole, pack it with TNT and BOOM!
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