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howard

Unregistered

1

Tuesday, August 5th 2008, 6:05pm

Peru wants an aircraft carrier?!?!?!

Submit potential designs here please;

Speed: at least 30 knots.
Range: at least 12,000 nautical miles.
Armament: 40-60 aircraft.
Main 100mm-130mm DP guns
Secondaries [suggested 40mms and 20mms]
Displacement-15000-25000 tons standard

Conversions or new construction will be accepted for review. Best offer for foreign construction will be considered based on COST as well as performance.

H.

This post has been edited 1 times, last edit by "howard" (Aug 5th 2008, 6:08pm)


2

Tuesday, August 5th 2008, 6:25pm

Are you serious? How will they afford it with 2 capital ships and more on the way?

3

Tuesday, August 5th 2008, 6:28pm

Gotta agree. Two fast light battleships on the way and they're thinking a carrier?

4

Tuesday, August 5th 2008, 6:30pm

He just laid down the Villar. The Guise will not be laid down until 1937 according the schedule I had. Up to him. All he has to do is tell me what will happen with the ships down the road to make the changes in the Peru thread. I still think both ships make a nice addition to the Peruvian fleet. :rolleyes: Also I bet he will have a lot of help from his allies. :D

This post has been edited 1 times, last edit by "perdedor99" (Aug 5th 2008, 6:31pm)


5

Tuesday, August 5th 2008, 6:30pm

China does not believe in a serious tender and is therefore not involved in it.

6

Tuesday, August 5th 2008, 6:39pm

Quoted

Originally posted by perdedor99
He just laid down the Villar. The Guise will not be laid down until 1937 according the schedule I had. Up to him. All he has to do is tell me what will happen with the ships down the road to make the changes in the Peru thread. I still think both ships make a nice addition to the Peruvian fleet. :rolleyes: Also I bet he will have a lot of help from his allies. :D


Puru's fleet is already the size of the real world Argentinian fleet.

Its kind of a stark contrast when you look at Colombia's fleet and realise that Colombia has twice the population and a similar economy (except for oil production which is 5 times that of Peru's) and yet lacks any dreadnoughts or even heavy cruisers.

7

Tuesday, August 5th 2008, 6:46pm

That why I had no carrier planned until the early 1940's. IMO Peru needs to catch up in small ships. The capital ships built and purchased were a prestige thing. Understand the Latin mind, Peru needs to show strength.

I was on the way of increasing the destroyer construction and submarines for the rest of the decade while paying for the two fast battleships. Also by the time the two fast battleships are completed I could see the the Huascar and the Callao moving to the reserve fleet.

8

Tuesday, August 5th 2008, 6:55pm

So with that reasoning then it should be safe to assume that Colombia can afford 5 times the toys of Peru.

Have you ever researched what the real world peru had for a navy in real life durring this period?

9

Tuesday, August 5th 2008, 7:06pm

Oh yeah and I know they suck. Is like having a island nation on the middle of the Atlantic. :D Is just a game.

10

Tuesday, August 5th 2008, 7:18pm

India offers a copy of the Urumi. My computer is government so I can't make changes. Feel free to SIM at your convenience and see what arrangment we could reach.

Urumi, CV-3

Length, 203.0 m x Beam, 22.6 m x Depth, 6.2 m
14629 tonnes normal displacement (13030 tonnes standard)

Airgroup: 40 max; typically 16 fighters, 16 scout-bombers, 4 trainers

Main battery: 6 x 15.0-cm (2 x 3; 1 superfiring)
Secondary battery: 8 x 10.5-cm
AA battery: 8 x 3.5-cm
Light battery: 4 x 1.5-cm

Weight of broadside: 415 kg

4 TT, 50.0 cm (submerged, aft)

Main belt, 8.0 cm; ends unarmored
Upper belt, 8.0 cm (hanger sides)
Armor deck, average 5.0 cm
Conning tower, 8.0 cm

Battery armor:
Main, 10.0 cm / secondary, 5.0 cm shields
AA, 2.0 cm shields / light guns, 2.0 cm shields

Maximum speed for 78005 shaft kw = 32.01 knots
Approximate cruising radius, 15000 nm / 12 knots

Typical complement: 665-865


Estimated cost, $13.275 million (£3.319 million)

Remarks:

Superfiring turret is aft.

Main turrets are grouped together.

Relative extent of belt armor, 98 percent of 'typical' coverage.

Ship has slow, easy roll; a good, steady gun platform.

Ship is roomy, with superior accommodation and working space.


Distribution of weights:
Percent
normal
displacement:

Armament ......................... 114 tonnes = 1 pct
Armor, total ..................... 2438 tonnes = 17 pct

Belt 1015 tonnes = 7 pct
Deck 1145 tonnes = 8 pct
C.T. 41 tonnes = 0 pct
Armament 238 tonnes = 2 pct

Machinery ........................ 3394 tonnes = 23 pct
Hull and fittings; equipment ..... 5091 tonnes = 35 pct
Fuel, ammunition, stores ......... 1967 tonnes = 13 pct
Miscellaneous weights ............ 1625 tonnes = 11 pct
-----
14629 tonnes = 100 pct

Estimated metacentric height, 1.2 m

Displacement summary:

Light ship: 12662 tonnes
Standard displacement: 13030 tonnes
Normal service: 14629 tonnes
Full load: 15849 tonnes

Loading submergence 2946 tonnes/metre

+++++++++++++++++++++++++


Estimated overall survivability and seakeeping ability:

Relative margin of stability: 1.14

Shellfire needed to sink: 8089 kg = 172.4 x 15.0-cm shells
(Approximates weight of penetrating
shell hits needed to sink ship,
not counting critical hits)

Torpedoes needed to sink: 2.0
(Approximates number of 'typical'
torpedo hits needed to sink ship)

Relative steadiness as gun platform, 70 percent
(50 percent is 'average')

Relative rocking effect from firing to beam, 0.12

Relative quality as a seaboat: 1.09

+++++++++++++++++++++++++


Hull form characteristics:

Block coefficient: 0.51
Sharpness coefficient: 0.35
Hull speed coefficient 'M' = 8.33
'Natural speed' for length = 25.8 knots
Power going to wave formation
at top speed: 54 percent


Estimated hull characteristics and strength:

Relative underwater volume absorbed by
magazines and engineering spaces: 97 percent

Relative accommodation and working space: 177 percent


Displacement factor: 125 percent
(Displacement relative to loading factors)


Relative cross-sectional hull strength: 1.00
(Structure weight per square
metre of hull surface: 528 kg)

Relative longitudinal hull strength: 1.03
(for 6.00 m average freeboard;
freeboard adjustment +1.02 m)

Relative composite hull strength: 1.01

+++++++++++++++++++++++++


[Machine-readable parameters: Spring Style v. 1.2.1]

665.84 x 74.13 x 20.34; 19.68 -- Dimensions
0.51 -- Block coefficient
1925 -- Year laid down
32.01 / 15000 / 12.00; Oil-fired turbine or equivalent -- Speed / radius / cruise
1625 tons -- Miscellaneous weights
++++++++++
6 x 5.91; 2; 1 -- Main battery; turrets; superfiring
Central positioning of guns
Superfiring turret aft only
:
8 x 4.13; 0 -- Secondary battery; turrets
Gun-shields
:
8 x 1.38 -- Tertiary (QF/AA) battery
Gun-shields
:
4 x 0.59 -- Fourth (light) battery
4 / 4 / 19.69 -- TT / submerged / size
++++++++++
3.15 / 0.00 / 3.15 / 0.00; 98 -- Belt armor; relative extent
1.97 / 3.15 -- Deck / CT
3.94 / 1.97 / 0.79 / 0.79 -- Battery armor


(Note: For portability, values are stored in Anglo-American units)

11

Tuesday, August 5th 2008, 7:47pm

Admiralty Yard, Petrograd...

offers a modernized Sinope class:

Sinop class, Russian Aircraft carrier laid down 1927

Displacement:
13,067 t light; 13,434 t standard; 15,749 t normal; 17,601 t full load

Dimensions: Length overall / water x beam x draught
717.56 ft / 672.57 ft x 77.10 ft x 23.62 ft (normal load)
218.71 m / 205.00 m x 23.50 m x 7.20 m

Armament:
8 - 5.12" / 130 mm guns (4x2 guns), 67.03lbs / 30.40kg shells, 1927 Model
Breech loading guns in deck mounts with hoists
on side, all amidships, all raised mounts - superfiring
32 - 1.46" / 37.0 mm guns (8x4 guns), 1.55lbs / 0.70kg shells, 1927 Model
Anti-aircraft guns in deck mounts with hoists
on side, evenly spread, all raised mounts
Weight of broadside 586 lbs / 266 kg
Shells per gun, main battery: 150

Aviation:
56 aircraft, 16 unassembled aircraft, 2 elevators

Armour:
- Belts: Width (max) Length (avg) Height (avg)
Main: 1.97" / 50 mm 389.60 ft / 118.75 m 9.51 ft / 2.90 m
Ends: Unarmoured
Main Belt covers 89 % of normal length

- Gun armour: Face (max) Other gunhouse (avg) Barbette/hoist (max)
Main: 0.98" / 25 mm 0.20" / 5 mm -
2nd: 0.98" / 25 mm 0.20" / 5 mm -

- Armour deck: 1.97" / 50 mm, Conning tower: 1.97" / 50 mm

Machinery:
Oil fired boilers, steam turbines,
Geared drive, 4 shafts, 93,124 shp / 69,470 Kw = 31.00 kts
Range 13,500nm at 15.00 kts (Bunkerage = 4,168 tons)

Complement:
702 - 913

Cost:
£3.383 million / $13.533 million

Distribution of weights at normal displacement:
Armament: 73 tons, 0.5 %
Armour: 1,564 tons, 9.9 %
- Belts: 313 tons, 2.0 %
- Torpedo bulkhead: 0 tons, 0.0 %
- Armament: 20 tons, 0.1 %
- Armour Deck: 1,205 tons, 7.6 %
- Conning Tower: 27 tons, 0.2 %
Machinery: 2,940 tons, 18.7 %
Hull, fittings & equipment: 4,955 tons, 31.5 %
Fuel, ammunition & stores: 2,682 tons, 17.0 %
Miscellaneous weights: 3,536 tons, 22.5 %

Overall survivability and seakeeping ability:
Survivability (Non-critical penetrating hits needed to sink ship):
18,604 lbs / 8,438 Kg = 277.5 x 5.1 " / 130 mm shells or 2.3 torpedoes
Stability (Unstable if below 1.00): 1.12
Metacentric height 4.2 ft / 1.3 m
Roll period: 15.9 seconds
Steadiness - As gun platform (Average = 50 %): 70 %
- Recoil effect (Restricted arc if above 1.00): 0.07
Seaboat quality (Average = 1.00): 1.20

Hull form characteristics:
Hull has rise forward of midbreak
Block coefficient: 0.450
Length to Beam Ratio: 8.72 : 1
'Natural speed' for length: 25.93 kts
Power going to wave formation at top speed: 51 %
Trim (Max stability = 0, Max steadiness = 100): 58
Bow angle (Positive = bow angles forward): 20.00 degrees
Stern overhang: 32.81 ft / 10.00 m
Freeboard (% = measuring location as a percentage of overall length):
- Stem: 33.46 ft / 10.20 m
- Forecastle (20 %): 23.46 ft / 7.15 m
- Mid (50 %): 23.46 ft / 7.15 m (10.83 ft / 3.30 m aft of break)
- Quarterdeck (15 %): 10.83 ft / 3.30 m
- Stern: 10.83 ft / 3.30 m
- Average freeboard: 17.94 ft / 5.47 m

Ship space, strength and comments:
Space - Hull below water (magazines/engines, low = better): 89.1 %
- Above water (accommodation/working, high = better): 149.5 %
Waterplane Area: 33,077 Square feet or 3,073 Square metres
Displacement factor (Displacement / loading): 136 %
Structure weight / hull surface area: 103 lbs/sq ft or 504 Kg/sq metre
Hull strength (Relative):
- Cross-sectional: 1.00
- Longitudinal: 1.01
- Overall: 1.00
Hull space for machinery, storage, compartmentation is adequate
Room for accommodation and workspaces is excellent
Ship has slow, easy roll, a good, steady gun platform
Good seaboat, rides out heavy weather easily

Air Group: up to 59 aircraft

Tonnage available due to tech advances since 1927 can be used for additional speed, armor, etc, as per client requirements

12

Tuesday, August 5th 2008, 7:53pm

For what it's worth.......

Here's Denmark's design.........

Lima, Peru CV laid down 1937

Displacement:
17,355 t light; 17,809 t standard; 19,900 t normal; 21,572 t full load

Dimensions: Length overall / water x beam x draught
759.51 ft / 721.78 ft x 85.30 ft x 23.62 ft (normal load)
231.50 m / 220.00 m x 26.00 m x 7.20 m

Air Group:
30 attack aircraft (type undecided)
24 fighter aircraft (type undecided)
Sufficient spares for 5 full aircraft(other than those spares covered by the CV rules)

Armament:
8 - 4.72" / 120 mm guns (4x2 guns), 52.72lbs / 23.92kg shells, 1937 Model
Dual purpose guns in deck mounts with hoists
on side, all amidships, 2 raised mounts - superfiring
Main armament is arranged 2 fore and 2 aft of the island.
24 - 1.57" / 40.0 mm guns (12x2 guns), 1.95lbs / 0.89kg shells, 1937 Model
Anti-aircraft guns in deck mounts with hoists
on side, evenly spread, 10 raised mounts
16 - 0.79" / 20.0 mm guns (8x2 guns), 0.24lbs / 0.11kg shells, 1937 Model
Anti-aircraft guns in deck mounts
on side, all amidships, all raised mounts - superfiring
Weight of broadside 473 lbs / 214 kg
Shells per gun, main battery: 200

Armour:
- Belts: Width (max) Length (avg) Height (avg)
Main: 3.94" / 100 mm 382.68 ft / 116.64 m 11.09 ft / 3.38 m
Ends: Unarmoured
Upper: 1.97" / 50 mm 459.32 ft / 140.00 m 18.04 ft / 5.50 m
Upper belt armour (50mm) is used to replicate 35mm armour to the hanger area walls and ends.

Main Belt covers 82 % of normal length

- Gun armour: Face (max) Other gunhouse (avg) Barbette/hoist (max)
Main: 1.57" / 40 mm 0.79" / 20 mm 0.79" / 20 mm
2nd: 0.79" / 20 mm 0.79" / 20 mm -
3rd: 0.79" / 20 mm 0.79" / 20 mm -

Armour deck: 3.94" / 100 mm
Armoured deck (100mm)is split between flight deck (35mm) and hanger deck (35mm)

Conning tower: 3.94" / 100 mm

Machinery:
Oil fired boilers, steam turbines,
Geared drive, 3 shafts, 104,883 shp / 78,243 Kw = 32.00 kts
Range 12,000nm at 15.00 kts
Bunker at max displacement = 3,763 tons

Complement:
837 - 1,089

Cost:
£5.804 million / $23.215 million

Distribution of weights at normal displacement:
Armament: 59 tons, 0.3 %
Armour: 4,582 tons, 23.0 %
- Belts: 1,424 tons, 7.2 %
- Torpedo bulkhead: 0 tons, 0.0 %
- Armament: 48 tons, 0.2 %
- Armour Deck: 3,047 tons, 15.3 %
- Conning Tower: 62 tons, 0.3 %
Machinery: 2,907 tons, 14.6 %
Hull, fittings & equipment: 6,307 tons, 31.7 %
Fuel, ammunition & stores: 2,545 tons, 12.8 %
Miscellaneous weights: 3,500 tons, 17.6 %

Overall survivability and seakeeping ability:
Survivability (Non-critical penetrating hits needed to sink ship):
31,786 lbs / 14,418 Kg = 602.9 x 4.7 " / 120 mm shells or 3.5 torpedoes
Stability (Unstable if below 1.00): 1.14
Metacentric height 5.1 ft / 1.5 m
Roll period: 15.9 seconds
Steadiness - As gun platform (Average = 50 %): 70 %
- Recoil effect (Restricted arc if above 1.00): 0.04
Seaboat quality (Average = 1.00): 1.23

Hull form characteristics:
Hull has raised forecastle
and transom stern
Block coefficient: 0.479
Length to Beam Ratio: 8.46 : 1
'Natural speed' for length: 31.16 kts
Power going to wave formation at top speed: 52 %
Trim (Max stability = 0, Max steadiness = 100): 57
Bow angle (Positive = bow angles forward): 45.00 degrees
Stern overhang: 9.84 ft / 3.00 m
Freeboard (% = measuring location as a percentage of overall length):
- Stem: 27.89 ft / 8.50 m
- Forecastle (30 %): 27.89 ft / 8.50 m (18.04 ft / 5.50 m aft of break)
- Mid (50 %): 18.04 ft / 5.50 m
- Quarterdeck (15 %): 18.04 ft / 5.50 m
- Stern: 18.04 ft / 5.50 m
- Average freeboard: 21.00 ft / 6.40 m
Ship tends to be wet forward

Ship space, strength and comments:
Space - Hull below water (magazines/engines, low = better): 69.8 %
- Above water (accommodation/working, high = better): 171.8 %
Waterplane Area: 41,840 Square feet or 3,887 Square metres
Displacement factor (Displacement / loading): 139 %
Structure weight / hull surface area: 108 lbs/sq ft or 528 Kg/sq metre
Hull strength (Relative):
- Cross-sectional: 1.00
- Longitudinal: 1.02
- Overall: 1.00
Hull space for machinery, storage, compartmentation is excellent
Room for accommodation and workspaces is excellent
Ship has slow, easy roll, a good, steady gun platform
Good seaboat, rides out heavy weather easily

howard

Unregistered

13

Tuesday, August 5th 2008, 7:59pm

Further designs are welcome. The three designs tendered so far, will be considered.

Expect PMs over the next day or so.

H.

14

Wednesday, August 6th 2008, 4:26am

Quoted

Originally posted by perdedor99
Oh yeah and I know they suck. Is like having a island nation on the middle of the Atlantic. :D Is just a game.


So what your saying is because we have a few fictional nations we might as well throw all realism out the window? How does the existance of Atlantis make Peru richer?

Kaiser Kirk

Lightbringer and former European Imperialist

  • Send private message

15

Wednesday, August 6th 2008, 4:38am

Quoted

Speed: at least 30 knots.
Range: at least 12,000 nautical miles.
Armament: 40-60 aircraft.
Main 100mm-130mm DP guns
Secondaries [suggested 40mms and 20mms]
Displacement-15000-25000 tons standard


The Dutch have 3 empty Class 3 slips, and would only charge an ally 1%.

The Dutch have the Walcheren design building that fits the lower end of the requirement.

The Eendracht class is 500nm short on range, but this can be fixed easily. Otherwise it appears to meet minimum requirements.

The Walcheren is in my encyclopedia, last entry : Dutch Aircraft Carriers

Hmm had to crawl through my CV file to check for designs in this range, the Dutch did a great deal of different designs trying to decide if to stay nominally Cleito compliant, to try an Armored design, or try a bigger design. This one is a 1934 design they considered and may update and build. Technically has too many planes for what you want, but you do not have to ship them all.

Quoted


Eendracht II, Netherlands Carrier laid down 1934

Displacement:
20,917 t light; 21,606 t standard; 25,006 t normal; 27,726 t full load

Dimensions: Length overall / water x beam x draught
743.08 ft / 721.78 ft x 80.38 ft x 24.93 ft (normal load)
226.49 m / 220.00 m x 24.50 m x 7.60 m

Armament:
8 - 4.92" / 125 mm guns (4x2 guns), 59.59lbs / 27.03kg shells, 1928 Model
Dual purpose guns in deck mounts with hoists
on side, all amidships, all raised mounts - superfiring
8 - 4.92" / 125 mm guns in single mounts, 59.59lbs / 27.03kg shells, 1928 Model
Dual purpose guns in deck mounts with hoists
on side ends, evenly spread, all raised mounts - superfiring
24 - 1.57" / 40.0 mm guns (6x4 guns), 1.95lbs / 0.88kg shells, 1933 Model
Anti-aircraft guns in deck mounts
on side, evenly spread, all raised mounts
20 - 0.79" / 20.0 mm guns in single mounts, 0.24lbs / 0.11kg shells, 1937 Model
Anti-aircraft guns in deck mounts
on side, evenly spread, all raised mounts
4 - 0.52" / 13.2 mm guns in single mounts, 0.07lbs / 0.03kg shells, 1934 Model
Machine guns in deck mounts
on side ends, evenly spread
Weight of broadside 1,005 lbs / 456 kg
Shells per gun, main battery: 300

Armour:
- Belts: Width (max) Length (avg) Height (avg)
Main: 3.94" / 100 mm 511.81 ft / 156.00 m 11.48 ft / 3.50 m
Ends: 1.57" / 40 mm 209.94 ft / 63.99 m 11.48 ft / 3.50 m
Main Belt covers 109 % of normal length

- Torpedo Bulkhead:
1.77" / 45 mm 511.81 ft / 156.00 m 23.00 ft / 7.01 m

- Gun armour: Face (max) Other gunhouse (avg) Barbette/hoist (max)
Main: 1.18" / 30 mm 0.79" / 20 mm 0.79" / 20 mm
2nd: 1.18" / 30 mm 0.79" / 20 mm 0.79" / 20 mm
3rd: 0.39" / 10 mm - -
4th: 0.39" / 10 mm - -

- Armour deck: 2.76" / 70 mm, Conning tower: 1.57" / 40 mm

Machinery:
Oil fired boilers, steam turbines,
Electric motors, 4 shafts, 112,910 shp / 84,231 Kw = 31.00 kts
Range 16,650nm at 15.00 kts
Bunker at max displacement = 6,119 tons

Complement:
993 - 1,292

Cost:
£6.345 million / $25.378 million

Distribution of weights at normal displacement:
Armament: 126 tons, 0.5 %
Armour: 4,230 tons, 16.9 %
- Belts: 1,104 tons, 4.4 %
- Torpedo bulkhead: 772 tons, 3.1 %
- Armament: 60 tons, 0.2 %
- Armour Deck: 2,266 tons, 9.1 %
- Conning Tower: 29 tons, 0.1 %
Machinery: 3,248 tons, 13.0 %
Hull, fittings & equipment: 7,813 tons, 31.2 %
Fuel, ammunition & stores: 4,089 tons, 16.4 %
Miscellaneous weights: 5,500 tons, 22.0 %

Overall survivability and seakeeping ability:
Survivability (Non-critical penetrating hits needed to sink ship):
44,369 lbs / 20,126 Kg = 744.5 x 4.9 " / 125 mm shells or 6.0 torpedoes
Stability (Unstable if below 1.00): 1.12
Metacentric height 4.4 ft / 1.4 m
Roll period: 16.0 seconds
Steadiness - As gun platform (Average = 50 %): 69 %
- Recoil effect (Restricted arc if above 1.00): 0.15
Seaboat quality (Average = 1.00): 1.51

Hull form characteristics:
Hull has a flush deck
and transom stern
Block coefficient: 0.605
Length to Beam Ratio: 8.98 : 1
'Natural speed' for length: 30.58 kts
Power going to wave formation at top speed: 54 %
Trim (Max stability = 0, Max steadiness = 100): 46
Bow angle (Positive = bow angles forward): 19.00 degrees
Stern overhang: 10.66 ft / 3.25 m
Freeboard (% = measuring location as a percentage of overall length):
- Stem: 30.87 ft / 9.41 m
- Forecastle (14 %): 27.43 ft / 8.36 m
- Mid (50 %): 27.43 ft / 8.36 m
- Quarterdeck (22 %): 27.43 ft / 8.36 m
- Stern: 27.43 ft / 8.36 m
- Average freeboard: 27.61 ft / 8.42 m

Ship space, strength and comments:
Space - Hull below water (magazines/engines, low = better): 94.8 %
- Above water (accommodation/working, high = better): 233.8 %
Waterplane Area: 44,436 Square feet or 4,128 Square metres
Displacement factor (Displacement / loading): 145 %
Structure weight / hull surface area: 116 lbs/sq ft or 565 Kg/sq metre
Hull strength (Relative):
- Cross-sectional: 0.97
- Longitudinal: 1.41
- Overall: 1.01
Hull space for machinery, storage, compartmentation is adequate
Room for accommodation and workspaces is excellent
Excellent seaboat, comfortable, can fire her guns in the heaviest weather

LxB = 220mx 24.5m =5390/ 70 =77

Misc : SQRT (4900) = 70 aircraft
The 600 tons extra misc are
50 tons ATC / fire control
50 tons reserved for electronics
100 tons fire fighting and ventilation for lower hanger
200 tons additional aircraft spares
200 tons "spare" for growth.

The lower hanger is incorporated into the hull, with 1 deck above waterline and then the 5m high hanger, with a 35m flying off deck forward, with catapult. The primary usage for unassisted fighter launch.

A second hanger, 5m high is formed from the superstructure and supports the main flight deck. The main deck is cantelievered 3.25m off either side, with a 3.25m round down aft. Giving an area of 191.5L x 31m W and served by 3 centerline lifts. A further catapult is located here. Two elevators are provided, one forward of the last crash barrier, and one prior to the first crash barrier.

Weaponry is arranged with 4 twin 125mm mounts fore/aft of the island, and the remaining 8 single mounts in galleries below the flight deck fore and aft, much like CV 6's 5" guns.

This post has been edited 1 times, last edit by "Kaiser Kirk" (Aug 6th 2008, 4:40am)


16

Wednesday, August 6th 2008, 4:41am

Quoted

Originally posted by thesmilingassassin

Quoted

Originally posted by perdedor99
Oh yeah and I know they suck. Is like having a island nation on the middle of the Atlantic. :D Is just a game.


So what your saying is because we have a few fictional nations we might as well throw all realism out the window? How does the existance of Atlantis make Peru richer?



I think both your positions are a bit at the extremes, and something in the middle is what's best, guys.

As has been pointed out numerous times, we have no real currency/economic rules, just factories and their output. Atlantis, SAE, Nordmark, Iberia, etc aren't limited to 'historical' economic limits, and it's hard to turn around and try and impose historical limits on other players and their nations.

On the flip side, conglomerate (and one wholly fictional) nations aside, the sim is based on real history. If a player intends to take command of a nation that was previously a non-player nation, it's expected that some research and careful thought be given to what you plan to do, and how you plan to do it.

When I took over Canada, it was after almost a year of lurking, and I spent a few weeks researching Canadian history of the period, and detailing where and how it diverged from historical to create the new situation and mindset I play it under.

In short, I think everyone needs to keep both concepts in mind; A lot of people won't have too much fun if all they're allowed to do is produce torpedo boats and the occasional destroyer. But we also have to realize that a great many of the small nations left open to new players are ones that aren't going to be producing modern 40-50k battleships and full carrier task forces for a two ocean navy.

This post has been edited 1 times, last edit by "ShinRa_Inc" (Aug 6th 2008, 4:43am)


17

Wednesday, August 6th 2008, 4:59am

I've never preposed "limits", only restraint. I fully understand the creative leeway we place in this sim but we have to keep in mind that certain facts should "restrain" us somewhat.

Fun is fun, but its a balance, some find realism important and when you deminish it, so does the fun factor for those who advocate for realism.

Is Colombia's fleet larger than historical? Sure it is, but I've attempted to use as much restaint building it up as I can when you consider the flaws in our "economic" system, which is basically if you have the factory's you can build it.

Compair that to Peru and you get a stark contrast. So far the only explaination I've gotten for this is "pride" and the sarcastic "Well Atlantis is here so we can throw realism out the window".

howard

Unregistered

18

Wednesday, August 6th 2008, 5:54am

Quoted

Originally posted by thesmilingassassin
I've never preposed "limits", only restraint. I fully understand the creative leeway we place in this sim but we have to keep in mind that certain facts should "restrain" us somewhat.


Like Siam, Peru is inside a nutcracker. It needs to be innovative and somewhat oddball to resist squeezing. Also I think that the Peruvians are just the kind of crazies who would opt for a carrier, just because their neighbors got one. Not everything a nation does makes sense or is "realistic". Need I remind you of a certain nation that right now is up to its ears in doing what to a rational person would regard as sheer international craziness? And no, I'm not talking about Iran.

Quoted


Fun is fun, but its a balance, some find realism important and when you deminish it, so does the fun factor for those who advocate for realism.

Like Weimar Germany? Look at it in 1929, and then look again in 1942, and ask "from where did all that warmachine come?" 13 years from zero to the strongest nation on Earth is quite real.

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Is Colombia's fleet larger than historical? Sure it is, but I've attempted to use as much restraint building it up as I can when you consider the flaws in our "economic" system, which is basically if you have the factory's you can build it.

Well I inherited a well built up concern. The point is that Peru is no stronger than Persia is on paper. Geographically it is a tougher proposition to play, as its stuck out on a limb all by its lonesome with a major war next door. And did I miss the part where a potential rival is getting a pair of carriers? Nope. Would I be doing my job as a sim manager, if I didn't at least try to build up my defenses?

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Compair that to Peru and you get a stark contrast. So far the only explaination I've gotten for this is "pride" and the sarcastic "Well Atlantis is here so we can throw realism out the window".

I'm not throwing realism out the window . I do something called a threat analysis and try to meet the threat. Like Siam, I've been given a Peru hand to play to which I must conform. Most of it is very good. But I have to consider that force base and what I can do with it while playing in character. Can't out-build my neighbors, so I have to do the best I can within my means. At this point that means throwing a monkey wrench into their works with some leverage since the means I could use will take too long to build.

H.

This post has been edited 2 times, last edit by "howard" (Aug 6th 2008, 6:00am)


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Wednesday, August 6th 2008, 6:24am

Interesting discussion, which I think we've seen before. However, im going to add my two cents in.

Poland also is a country which is in an even more strategic quandry than Peru or Siam, IMHO.

Three major and one minor nation all share either a land or sea boundary with Poland. All have allies. They all have the capabuility to outbuild Poland navaly by more than two to one.

Although this is a naval sim, realistically the Polish navy is always going to be the third service behind the army and the air force. Any war that happens in Poland will have the army and air force duking it out with the invader, while the Polish Navy plays "fleet in being" and sits in harbour. This strategy sound familiar?

Poland's limited resources prevent it from building anything bigger than 25 to 30,000 tons. Poland's neighbours all either have or are considering ships in the 40,000+ category. Any ship the Poles send out will be facing odds of at least two to one. So what's the point? Better to use those men in naval infantry divisions to attack the invader, than have them sitting at the bottom of the Baltic somewhere.

Anyhow, back to the discussion, Peru has an extremely top heavy fleet, whereas Colombia's seems more bottom heavy. Both IMHO are a result of strategic realities. Colombia has the Atlantean Fleet right next door, whereas Peru's AEGIS partners have to either go the long way round, or sail through the FAR fleet.

What I find really perplexing is why a medium power like Poland has 4 factories, like Peru and Colombia, both IMHO small powers.

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Wednesday, August 6th 2008, 7:00am

Quoted

Originally posted by howard
Like Siam, Peru is inside a nutcracker. It needs to be innovative and somewhat oddball to resist squeezing. Also I think that the Peruvians are just the kind of crazies who would opt for a carrier, just because their neighbors got one.


Peru is in a spot of its own making, in expanding its fleet and injecting itself into Chiles Andian conflict its uped the anti.

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Originally posted by howard
Not everything a nation does makes sense or is "realistic". Need I remind you of a certain nation that right now is up to its ears in doing what to a rational person would regard as sheer international craziness? And no, I'm not talking about Iran.


Which nation this is?

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Originally posted by howard
Like Weimar Germany? Look at it in 1929, and then look again in 1942, and ask "from where did all that warmachine come?" 13 years from zero to the strongest nation on Earth is quite real.


Thats a strawman, Germany was severly reduced due to the VT and reparations, they simply returned to the level they could achive.

Quoted

Originally posted by howard
Well I inherited a well built up concern. The point is that Peru is no stronger than Persia is on paper. Geographically it is a tougher proposition to play, as its stuck out on a limb all by its lonesome with a major war next door. And did I miss the part where a potential rival is getting a pair of carriers? Nope. Would I be doing my job as a sim manager, if I didn't at least try to build up my defenses?


Peru has AEGIS to help defend and already has large land forces stationed there from some of its nations.
For Peru to attempt to equalize with Argentina is quite doubious. They didn't come anywhere close to it in real life, and they are as strong as OTL Argenina here in WW. AEGIS may have to sail through FAR fleets but FAR still has to deal with the Panama canal, the Mexican twin is still a ways off.

Quoted

Originally posted by howard
I'm not throwing realism out the window . I do something called a threat analysis and try to meet the threat. Like Siam, I've been given a Peru hand to play to which I must conform. Most of it is very good. But I have to consider that force base and what I can do with it while playing in character. Can't out-build my neighbors, so I have to do the best I can within my means. At this point that means throwing a monkey wrench into their works with some leverage since the means I could use will take too long to build.

H.


I tend to disagree, airships for Siam? That idea alone attracted critisism as did the previous players aquisition of a small CV. I understand you have to work with what your given but IMO Peru's stretched itself quite abit with the fleet it has now.