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1

Friday, March 14th 2008, 9:01pm

Azerbaijan Q3 1935

Industrial Allocation
- 1/1 factories producing 500t materials, 500 tons used; 0.05 IP produced.

Infrastructure Development
.05 IP delivered for new Type 0 slip at Alat

Naval Construction
at Lankaran:
1 Type 0 drydock - MGB-1 (Arablinski), laid down 07/01/35, receives 225 tons, balance 225 tons, 151 tons remaining until completion

at Alat:
1 Type 0 slip - MGB-2 (Shikhlinski), laid down 07/01/35, receives 225 tons, balance 225 tons, 151 tons remaining until completion
1 Type 0 slip - under construction. .05 IP used, .45 IP remaining.

From factory: ML-1 (Stepanakert), 50 tons, completed.

Transactions
N/A

Other Notes
N/A

Order of Battle (Azerbaijan)

Torpedo boats:..................1(0)0
Gunboats:.........................0(0)2
MTB's:..............................6(0)0
Motor Launch:...................0(0)1
Mine sweepers:.................0(0)0
Auxillaries:........................0(0)0

*Last Edited to fix ship-naming mistake.

This post has been edited 3 times, last edit by "Brockpaine" (Mar 31st 2008, 6:51pm)


2

Friday, March 14th 2008, 9:07pm

Azerbaijan Q4 1935

Industrial Allocation
- 1/1 factories producing 500t materials, 500 tons used; 0.05 IP produced.

Infrastructure Development
.05 IP delivered for new Type 0 slip at Alat

Naval Construction
at Lankaran:
1 Type 0 drydock - ML-4 (Agdam), 50 tons, completed. RGB-1 (Kur), 48 tons, completed. (On same slip.)

Dockside - MGB-1 (Arablinski), laid down 07/01/35, receives 151 tons, balance 376 tons, completes November 31st, 1935.

at Alat:
1 Type 0 slip - ML-2 (Ganja), 50 tons, completed. ML-3 (Salyan), 50 tons, completed. (On same slip.)
1 Type 0 slip - under construction. .05 IP used, total .1 IP, .4 IP remaining.

Dockside - MGB-2 (Shikhlinski), laid down 07/01/35, receives 151 tons, balance 376 tons, completes November 31st, 1935.

From factory: ML-2 (Ganja), 50 tons, completed.

Transactions
N/A

Other Notes
N/A

Order of Battle (Azerbaijan)

Torpedo boats:..................1(0)0
Gunboats:.........................0(0)2
River Gunboats (RGB):........0(0)1
MTB's:..............................6(0)0
Motor Launch:...................1(0)3
Mine sweepers:.................0(0)0
Auxillaries:........................0(0)0

This post has been edited 4 times, last edit by "Brockpaine" (Mar 31st 2008, 6:52pm)


3

Friday, March 14th 2008, 10:02pm

Where did your stockpile of materials from each quarter go?

4

Friday, March 14th 2008, 10:08pm

Quoted

Originally posted by thesmilingassassin
Where did your stockpile of materials from each quarter go?

Uh...

...can I run my factories to only produce what I need and just not build the rest?

If not, I'll transfer it to someone in exchange for armaments like aircraft or tanks or something.

This post has been edited 1 times, last edit by "Brockpaine" (Mar 14th 2008, 10:09pm)


5

Friday, March 14th 2008, 10:19pm

Quoted

...can I run my factories to only produce what I need and just not build the rest?


Well you could but you'd be losing some valuable tonnage that could be put towards say more motor launches.

You should have 634 tons of extra materials from both quarters, 436 from Q3 and 198 from Q4. You need to use it up or it will get wasted.

You could also produce a half IP, 0.05 and 500 tons of materials. It might be incredibly slow but you could have yourself another type 0 slip in 10 quarters, faster if you arange for some sort of deal with another power such as Atlantis or Russia.

Quoted

If not, I'll transfer it to someone in exchange for armaments like aircraft or tanks or something.


That stuff is esentially "free", only the naval stuff costs us. You could buy some foreign ships or even pool it together with Armenia's resources when needed.

6

Friday, March 14th 2008, 10:45pm

Edited again: Fixed both reports to show take two of the plan.

Changes: .05 IP is being sent to build a second slip at Alat. Should complete Q4/37.

MGB-3 and MGB-4 delayed until Q1/36. MGB-1 and MGB-2 spread out for longer build times.

One 50-ton motor launch is built in Q3, three 50-ton launches in Q4, and one 48-ton river gunboat in Q4.

Can I have a place to post the specifications for the Azeri Navy, please?

This post has been edited 3 times, last edit by "Brockpaine" (Mar 14th 2008, 11:44pm)


7

Saturday, March 15th 2008, 2:39am

Hmmm I doubt they'd have much to post, might me better to post it in the NPC section. Unless you want to lump them in with the Armenians for all their forces.

8

Saturday, March 15th 2008, 2:40am

Quoted

Originally posted by thesmilingassassin
Hmmm I doubt they'd have much to post, might me better to post it in the NPC section. Unless you want to lump them in with the Armenians for all their forces.

I can lump them, yes. "Armenia and Azerbaijan" then?

This post has been edited 1 times, last edit by "Brockpaine" (Mar 15th 2008, 2:41am)


9

Saturday, March 15th 2008, 2:41am

Now, Azerbaijan needs to find a way to swoon a nation to hand over some IP's. (shameless hint)

10

Saturday, March 15th 2008, 2:43am

Quoted

Originally posted by thesmilingassassin
Now, Azerbaijan needs to find a way to swoon a nation to hand over some IP's. (shameless hint)

O great Atlantis, if you will loan us IP then we will give thee oil concessions and send you our aircraft and armaments orders!

11

Saturday, March 15th 2008, 2:46am

Hey now, Mexico is NOT about to lose its source of IPs... *plans war with Armenia* :D

*Devil's Advocate mode ON*

SATSUMA has this niffty program called COSINE...

*Devil's Advocate mode OFF*

12

Saturday, March 15th 2008, 2:46am

Sounds quite reasonable. Wow, that sure was a hard sale lol.

13

Saturday, March 15th 2008, 2:47am

Quoted

Originally posted by Desertfox
Hey now, Mexico is NOT about to lose its source of IPs... *plans war with Armenia* :D

*Devil's Advocate mode ON*

SATSUMA has this niffty program called COSINE...

*Devil's Advocate mode OFF*


Quiet you! Its only part of all but 0.5 IP's!

Brock:
I also noticed, you have added 0.05 IP's in Q4 but didn't count them in the total used tally. By the end of the Q4 you should need only 0.4 IP's not 0.45.

14

Saturday, March 15th 2008, 2:50am

*Looks at Mexico Q1/36*

That's exacly what I need! :D

Mexico's oil is cheaper and remember all those armament orders... ;)

15

Saturday, March 15th 2008, 2:51am

Quoted

Originally posted by thesmilingassassin
By the end of the Q4 you should need only 0.4 IP's not 0.45.

Argh, bad editor. No cookie!

16

Saturday, March 15th 2008, 2:53am

Quoted

Originally posted by Desertfox
*Looks at Mexico Q1/36*

That's exacly what I need! :D

Mexico's oil is cheaper and remember all those armament orders... ;)


Don't worry IP's will be headed your way too in Q4. I'm currently speeding up the factory construction in Byzantium with Russian assistance but the window for IP's is closing fast.