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Mikey

Unregistered

1

Saturday, November 1st 2003, 6:39pm

Proposal - alternate reality battleship

-Year into service
1925-1927 (since this is an alternate reality, there is no Washington Treaty)

-Operation Theater
The Pacific and/or the Indian Oceans

-Armament
*Main battery covering all arcs, minimmum caliber is 15"
*5" secondary battery, covering both the port and starbord
*light AA

-Size
*maximum displacment no more than 45,000 tons
*maximum of a 110' beam

-Protection
Can be able to protect against 16" shells at 21,000' to 27,880'

-Speed
Minimum maximum speed must be around 24 knots

-Endurance
Minumum should be at least 22 days at 16 knots

-Seakeeping
don't really care on that one

-Primary role in fleet
Battlefleet unit

-Secondary role in fleet
*amphibious assault support (shore bombardment)
*convoy raider
*convoy escort
*carrier escort (later on in the ships carrer)

HoOmAn

Keeper of the Sacred Block Coefficient

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2

Saturday, November 1st 2003, 8:00pm

Proposal

Hi Mikey,

interesting proposal and you´re right, this is an alternate timeline and there is no Washington Treaty. Instead we have a Cleito Treaty in this SIM. Cleito being the capital of Atlantis, btw.

The CT can be found here:

http://wesworld.jk-clan.de/thread.php?th…584b7086012b534

CT-stuff is what we´re interested in and this board should be there to discuss CT-designs. The ship you ask for cannot be build under the CT - at least not with a tonnage of 45000 tons and a gun caliber of more than 15". Most likely building holidays are also a problem.

So if you want a design that makes good use of the limits you proposed you have the chance to visit the Design Board of warships1.com which can be found here:

http://pub165.ezboard.com/fwarships1discussionboardsfrm14

There you´ll be able to find very similar proposals, some maybe already answering yours.

Please note that I´m in no way interested to run you away from this board but topics should be related to the CT and our SIM here.

Many thanks,

HoOmAn

Mikey

Unregistered

3

Saturday, November 1st 2003, 9:40pm

I know what this game is about, I'm trying to make my own version of it. And this is for a different universe.

4

Saturday, November 1st 2003, 10:04pm

If there is no Washington treaty then there is no point in building this ship as by 1925-27 there will be;

4xG3 ships. 48,400t 9x16"

?4xN3 ships 48,500t 9x18"

5xSouth Dakota 42,000t 12x16"

?whatever else the US builds next

8+ Japanese ships 40,000t+ 10x16.1"

2xKii ships 46,000t 8x18"

As you can see, a 45,000t ship has no place here as the size of ships can only get bigger, culminating in a monstrosity such as the Tillman battleships.

HoOmAn

Keeper of the Sacred Block Coefficient

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5

Sunday, November 2nd 2003, 11:09am

Second WesWorld

Mikey,

what´s the URL of that Second WesWorld?

Are you allowed 45kts BBs with 15+" guns and which countries are controlled by players?

Thanks,

HoOmAn

6

Friday, December 12th 2003, 1:04pm

Quoted

Originally posted by HoOmAn
Mikey,

what´s the URL of that Second WesWorld?

Are you allowed 45kts BBs with 15+" guns and which countries are controlled by players?

Thanks,

HoOmAn



sadly that game died shortly before the date of Mikey posting here...some people didn't post as much as desired and the activity went slowly down :_(


the countries were Spain (played by me), Scandinavia, Australia, An alternate german-speaking country in the Pacific (cant recall the name), Japan, and France. we did some dicussion on a treaty, but the game died before we reached any conclussions other than tonnages and weapon caliber for big units.

It was quite interesting and I loved it while it lasted... now it's depressing to be watching this game from the side not being able to play an active role other than posting some of my own designs from time to time :D

7

Friday, December 12th 2003, 11:25pm

It was going good but..

....I think the preposal to scrap a treaty of any kind is what killed it. The Cleito treaty in our sim was one hell of a barganing issue that at times got into a heated debate but in the end we percevered and got the treaty signed! I for one was having fun laying out a nuetral British fleet.

8

Friday, December 12th 2003, 11:48pm

yep, probably one of the main reasons was that one...
I think that the biggest fun of negotiating is just that, heated debate, the bargaining between players to achieve enough support to get a point forward, and everything else.

However it seems that as soon as they saw that they wouldn't get all what they wanted, some players simply stepped off from the game (and without even saying they were leaving, which is distasteful at best), and some of the rest started to support the idea of a game without a naval treaty -which is like eating a good piece of meat but without a grain of salt-.

I also regretted seeing the game die, even more because it made me go back again to the "just watching" role here. And one feels impotent wanting so bad to play a game of this nature and just being able to see it from the side line :_)

HoOmAn

Keeper of the Sacred Block Coefficient

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9

Saturday, December 13th 2003, 12:31am

To be or not to be active...

"It was quite interesting and I loved it while it lasted... now it's depressing to be watching this game from the side not being able to play an active role other than posting some of my own designs from time to time :D"

Well, you might not be one of the players but that doesn´t mean you can´t be active. We´re all interested in any kind of input. Being a player with its own ideas in which direction ones country should "sail" one might very well miss the point behind somebody else plans. Thus logic might be missing now and then. In this case it would be very nice to have some neutral non-player posters that could throw in their arguments and opinions.

Further more the time will come where some players may battle eachother. In this case - if it really ever happens - we might need some kind of referee (either a single person or the neutral audience as a whole).

So keep posting and stick around. An analysis of our building plans (Does the country in question need what it builds?) from a neutral point of view would be nice too...if you are in the mood of doing such an analysis. :o)

Cheers,

HoOmAn

10

Saturday, December 13th 2003, 8:13pm

I'm not going anywhere, this game is very interesting to see even from the side lines...so if any of you ever need my help as referee or something like that, I'll proudly be there :)


also, if I have something to say about it I'll give opinions about ships, fleets, etc, as you say ... thanks for the offer ! :D