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Originally posted by Rooijen10
Very unusual freeboard... o_O
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Personally I'd increase bulges (or shrink the beam of the hull a bit),
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ditch the torpedoes,
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smaller caliber secondaries,
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bit more torpedo bulkhead,
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add some miscellaneous weights,
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and keep stability above 1.05...
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Oh yeah. Slightly different direction regarding the bow angle and slightly higher BC.
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Originally posted by Ithekro
Not quite stable enough for my tastes...great seakeeping though.
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Originally posted by Hrolf Hakonson
Definitely NOT one more of the same thing we've been seeing.
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The 8" secondary is.... questionable, since there's no heavy AA.
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The batteries I'm also a bit surprised by, what's the reasoning behind them?
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Good armor, though, and the speed's definitely in the range we're seeing now.
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The block coefficient might be a bit too low for a battleship, .51 is more like a cruiser's BC, but all in all, interesting.
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Originally posted by Ithekro
Well, it is too long to be built in Chile (unless I go with the historical dock of 800 feet rather than the Type 3 limit of roughly 720 feet). The main belt doesn't seem to cover all of the ship's vitals.
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You have no extra weight for radar, sonar, your large number of potentially fatal torpedoes (to yourself I mean). I don't think SS takes those systems into account, or at least that is what I've been lead to believe around here.
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Any spotting aircraft or radar so that these long range guns have a chance of actaully hitting something more than 13 miles away?
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You choice of large numbers of torpedoes seems odd in the post-Great War era. Sure torpedoes were still fitted to capital ships and cruisers, but I don't recall anyone fitting submerged tube anymore do to the tubes being a weak point in the hull. The above water tubes seem Japanese in concept here, and could be a problem if hit (especially if they are like the Japanese Long Lance oxygen burners....those blow up nice when the ship is on fire).
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Your Dual Purpose 8" guns probably won't be around for a while. The only kind of shell I can think of that could make it like that were the Japanese heavy AA shells, but they are only effective at very long ranges. And the rapid fire 8" guns wouldn't be deployed until the American late model heavy cruiser after the Second World War (Automatic 8" guns).
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I don't know if you need the 3" guns for a 1931 design, since airpower still isn't a serious threat yet. It is a threat, but not to the scale if would be in the Pacific Theater from 1942-1945.
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It looks like you are trying to make either an Ultra Heavy Cruiser or a Ultra "Modern" Predreadnought style capital ship using mixed heavy weapons.
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The only practical problem is defining your shell splashes between the 14 inch and 8 inch guns at range. A similar problem that happens in Navalism to the Rohirrim Battleships using either 12" and 9" or soon 14" and 9" guns...but then it is only 1904.
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Originally posted by Ithekro
Fire Control might help, but I'm not an expert on such things.
Most modern Battleships don't have a heavy secondary battery. The predreadnoughts do, but after Dreadnought the largest secondary I think you'll find in the 6.1" guns on the Yamato-class.
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Some nations had separate medium single purpose weapons for use against surface targets and aircraft (Germany comes to mind).
Bismarck had three calibers.
which made for a Primary, Secondary and Tetriary.
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Your lighter 14" shells make excellent cruiser killers in Wesworld, since we are dealing with cruisers that are actually armored on 13,000 tons.
Yup. Thats why I designed it. I also designed the Type E shell which is 1,438 lbs. I became convinced that the LR shells (lighter ones u mentioned) wouldn't work against the heavier designs in this sim. So I used a heavier shell for use against those surface targets.
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But I'm not an expert at why things are done verses what I've read or heard why things are done. It is very possible to mount such weapon on a battleship, but most nations would rather go for maximum single caliber fire
I did. An increase in the main caliber produces more weight that I can disspiate through the freeboard. So I had to increase the caliber of the secondaries.
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than split heavy fire as it increases to amount of different magazines you have and increases the headache of the quartermasters.
It's still just two magazines. Primary and secondary.
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I know their were plans to refit ships with the automatic 3" guns, but that was to replace the 40mm and 20mm guns. No word on use of the automatic 8" guns on a capital ship.
My design would be something new. But also quite feasible for the era.
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Oh, and I'm not saying I don't like it. I do like heavy secondaries (as shown in the Rohirrim use of 9" guns in Navalism). I'm just stating what is known or generally accepted in what I think would be the 1930s mindset. I could be very wrong, but the engineers and those that have been here longer haven't said anything yet.
I'd agree. But at the same time this sim is no longer historically accurate. The designs are starting to deviate. Especially with the Atlantean designs. New threats require new responses. I think WesWorld has it's own mindset in many ways.
but thanks for the feedback. it's appreciated. and that goes for everyone else who commented too! u guys are really nice. :-)
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Bismarck had three calibers.
which made for a Primary, Secondary and Tetriary.
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Originally posted by Ithekro
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Bismarck had three calibers.
which made for a Primary, Secondary and Tetriary.
That I wasn't disputing. All I'm pointing out is that the Secondaries on ships of the era aren't 8" guns, but more often 6" or 5" guns. Tetriary is common with some countries but still the size of the weapons don't generally exceed 6". Not saying it can't be done, just that it wasn't in real history during this era.
8" secondaries were common in the predreadnought era when the reload time of the primaries and the reliability of the primaries was in question. The quicker 8" guns would do most of the work while the 12" or 13" guns would finish the job. But then combat ranges were 6,000 yards or less (in general).
I don't see your twin mounted turreted secondaries on your new drawing. It looks like it is meant to ram, again a predreadnought era and before concept. (the angle suggests a look like the new American destroyer design (the Zumwalt I believe).
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Originally posted by Desertfox
Radical design.
I for one like split main batteries. One of my favorite designs (yet unbuilt) has a 6x12", 6x8" battery. However I dont think a heavy secondary battery is really useful in your case mainly because of your main battery. Your main battery is perfect for shooting up CAs which is what your secondarys can do, so you have two different guns doing the same job. In that case I would go with something smaller but faster firing. (6" guns) Or go with a different main battery. BTW your 8" guns seem to small in the picture.
Underwater torpedo tubes, I would get rid of them not because of the danger to the ship but becasue they are worthless. You have to aim the whole ship just to aim the torpedoes, not a problem with a sub, but a big problem with a 35,000 ton BB. That is why above water tubes where generaly use, much easier to aim, and with a good system easy to reload.
Your bow, it just looks UGLY!!! If there is something I dont like about her is the ram bow. I just dont like ram bows, hence my PDs at Navalism had Clipper Bows when everyone else still used rams. Now this is just a personal preference.
Other than that a nice ship, good armor, hitting power (good for around Guadacanal), and speed. I even like the thin Torpedo Bulkhead, none of my ships have anything thicker than 1".
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Originally posted by thesmilingassassin
I agree on the torps, underwater types are practically useless unless your BB's prey is dead in the water.
I'd say your AA armament is high, even using wesworld standards, for 1931. Its more akin to the Yamato in mid war.
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