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Originally posted by alt_naval
Trust me, If I didn't like it I would say so, I just wonder if all the angles had been explored.
One thing I won't do is dismiss it out of hand as 'stupid'.
It seems strange to focus on such detail as strike entry and exit details, hit velocity but not if it hit a turret or an engine room.
So far this is ship vs ship. How would you go with multiple ships?
Regarding a test with Hood vs Bismarck, obviously Hood ain't going to suffer the fate she did by these rules.
Cheers,
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Originally posted by thesmilingassassin
The e-mail part is the biggest issue I'd think. Not everyone can keep a steady stream of e-mails/pm's coming to keep the battle flowing.
Thats why I suggested a certain level of scripting which doesn't really eliminate that problem but at least gives us a rough senario as a basis.
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There are no emails. Once the battle starts it can be altered. Orders are pre-defined before battle.
This post has been edited 1 times, last edit by "alt_naval" (Dec 23rd 2006, 10:50am)
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Originally posted by Salaam86
i never said my system was better...
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